EN

4297 sbcs_seabit1_new

sbcs_seabit1_new
CreateObject(4297, -2423.094, -2867.391, -20.375, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
228.82 m × 134.76 m × 76.92 m along X × along Y × height, radius 138.24 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
40 triangles, 60 vertices, 1 part
Flags
128
Files
DFF sbcs_seabit1_new.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2423.094-2867.391 -20.375— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed