EN

4295 sbcs_landbit_78

sbcs_landbit_78
CreateObject(4295, -1737.477, -2883.703, -36.305, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
228.82 m × 224.6 m × 68.33 m along X × along Y × height, radius 163.92 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
67 triangles, 115 vertices, 1 part
Flags
128
Files
DFF sbcs_landbit_78.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1737.477-2883.703 -36.305— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed