EN

4347 sbcw_seabed01

sbcw_seabed01
CreateObject(4347, -70.555, -1716.742, -37.383, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
404.87 m × 424.09 m × 64.03 m along X × along Y × height, radius 293.7 m
Collision
Yes
Draw distance
145 m
Flags
  • Receives no shadows
Technical data
Geometry
220 triangles, 263 vertices, 1 part
Flags
128
Files
DFF sbcw_seabed01.dff in gta3.img TXD roadblkx.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-70.555-1716.742 -37.383— seabed_stream0.ipl

Click a row to put that placement in the code.

Same TXD roadblkx