EN

4405 lodseabed036

LOD
lodseabed036
CreateObject(4405, 2657.078, -2387.195, -4.0, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
300 m × 349.86 m × 23.2 m along X × along Y × height, radius 230.73 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
22 triangles, 54 vertices, 1 part
Flags
128
Files
DFF lodseabed036.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2657.078-2387.195 -4— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed