EN

4403 lodseabed034

LOD
lodseabed034
CreateObject(4403, 2882.078, -2711.453, -4.0, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
181.23 m × 300 m × 76.55 m along X × along Y × height, radius 179.38 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
9 triangles, 25 vertices, 1 part
Flags
128
Files
DFF lodseabed034.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2882.078-2711.453 -4— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed