EN

4402 lodseabed033

LOD
lodseabed033
CreateObject(4402, 2882.078, -2036.453, -4.0, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
188.44 m × 406.18 m × 94.72 m along X × along Y × height, radius 228.84 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
18 triangles, 44 vertices, 1 part
Flags
128
Files
DFF lodseabed033.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2882.078-2036.453 -4— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed