EN

4430 lodseabed061

LOD
lodseabed061
CreateObject(4430, -2198.453, -2873.07, -8.891, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
228.82 m × 134.76 m × 67.49 m along X × along Y × height, radius 137 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
12 triangles, 30 vertices, 1 part
Flags
128
Files
DFF lodseabed061.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2198.453-2873.07 -8.891— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed