EN

4432 lodseabed063

LOD
lodseabed063
CreateObject(4432, -2652.766, -2883.523, -20.375, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
228.82 m × 224.6 m × 76.92 m along X × along Y × height, radius 164.86 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
16 triangles, 40 vertices, 1 part
Flags
128
Files
DFF lodseabed063.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2652.766-2883.523 -20.375— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed