EN

4435 lodseabed066

LOD
lodseabed066
CreateObject(4435, -1185.398, -2913.094, 6.219, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
101.07 m × 138.67 m × 67.83 m along X × along Y × height, radius 92.26 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
15 triangles, 26 vertices, 1 part
Flags
128
Files
DFF lodseabed066.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1185.398-2913.094 6.219— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed