EN

4524 sfse_roadblock3

sfse_roadblock3
CreateObject(4524, -1141.719, 1098.055, 39.477, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
162.13 m × 169.85 m × 78.11 m along X × along Y × height, radius 106.75 m
Collision
Yes
Draw distance
145 m
Flags
  • Receives no shadows
Technical data
Geometry
1,823 triangles, 2,758 vertices, 1 part
Flags
128
Files
DFF sfse_roadblock3.dff in gta3.img TXD barrierblk.txd IDE data/maps/leveldes/seabed.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1141.7191098.055 39.477— barriers2.ipl

Click a row to put that placement in the code.

Same TXD barrierblk