EN

4527 sfse_roadblock2

sfse_roadblock2
CreateObject(4527, -1009.586, 943.813, 35.477, 0.0, 0.0, 178.6558);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
62.26 m × 53.6 m × 32.89 m length × width × height, radius 39.13 m
Collision
Yes
Draw distance
145 m
Flags
  • Receives no shadows
Technical data
Geometry
258 triangles, 357 vertices, 1 part
Flags
128
Files
DFF sfse_roadblock2.dff in gta3.img TXD barrierblk.txd IDE data/maps/leveldes/seabed.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1009.586943.813 35.477— barriers2.ipl

Click a row to put that placement in the code.

Same TXD barrierblk