EN

4525 sfse_roadblock4

sfse_roadblock4
CreateObject(4525, -1810.703, 391.945, 18.016, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
36.72 m × 40.38 m × 4.09 m along X × along Y × height, radius 26.44 m
Collision
Yes
Draw distance
145 m
Flags
  • Receives no shadows
Technical data
Geometry
456 triangles, 618 vertices, 1 part
Flags
128
Files
DFF sfse_roadblock4.dff in gta3.img TXD barrierblk.txd IDE data/maps/leveldes/seabed.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1810.703391.945 18.016— barriers2.ipl

Click a row to put that placement in the code.

Same TXD barrierblk