EN

6406 venice04_LAw2

venice04_LAw2
CreateObject(6406, 607.695, -1768.852, 15.234, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
78.39 m × 44.95 m × 22.48 m along X × along Y × height, radius 41.99 m
Collision
Yes
Draw distance
100 m
Flags
  • Receives no shadows
Technical data
Geometry
616 triangles, 1,096 vertices, 1 part
Flags
128
Files
DFF venice04_law2.dff in gta3.img TXD beafron2_law2.txd IDE data/maps/LA/LAw2.ide

Textures 16

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
607.695-1768.852 15.234— law2_stream0.ipl

Click a row to put that placement in the code.

Same TXD beafron2_law2