EN

6407 venice04Tr_LAw2

venice04Tr_LAw2
CreateObject(6407, 601.609, -1774.57, 15.828, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
63.63 m × 32.42 m × 16.16 m along X × along Y × height, radius 35.95 m
Collision
Yes
Draw distance
150 m
Flags
  • Transparent, drawn last
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
315 triangles, 473 vertices, 1 part
Flags
2097284
Files
DFF venice04tr_law2.dff in gta3.img TXD beafron2_law2.txd IDE data/maps/LA/LAw2.ide

Textures 5

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
601.609-1774.57 15.828— law2_stream0.ipl

Click a row to put that placement in the code.

Same TXD beafron2_law2