EN

6405 venice03Tr_laW2

venice03Tr_laW2
CreateObject(6405, 508.391, -1772.828, 18.875, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
127.29 m × 42.86 m × 25.51 m along X × along Y × height, radius 68.36 m
Collision
No
Draw distance
150 m
Flags
  • Transparent, drawn last
  • No Z-buffer write
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
322 triangles, 439 vertices, 1 part
Flags
2097348
Files
DFF venice03tr_law2.dff in gta3.img TXD beafron2_law2.txd IDE data/maps/LA/LAw2.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
508.391-1772.828 18.875— law2_stream0.ipl

Click a row to put that placement in the code.

Same TXD beafron2_law2