EN

931 RACK3

RACK3
CreateObject(931, 1082.492, 2092.117, 10.898, 0.0, 0.0, -90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
2.37 m × 1.71 m × 2.13 m length × width × height, radius 1.81 m
Collision
Yes
Draw distance
30 m
Technical data
Geometry
228 triangles, 456 vertices, 1 part
Files
DFF rack3.dff in gta3.img TXD crates_n_stuffext.txd IDE data/maps/interior/propext.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 7 placements

See it in 3D
XYZInteriorFile
1082.4922092.117 10.898— vegasw_stream6.ipl
1094.2422094.883 15.406— vegasw_stream6.ipl
-2154.203-254.242 36.578— crack.ipl
-2142.555-241.938 36.578— crack.ipl
2566.789-1286.938 1031.4772 int_la_stream3.ipl
2566.789-1284.508 1031.4772 int_la_stream3.ipl
2576.711-1281.18 1031.4772 int_la_stream3.ipl

Click a row to put that placement in the code.

Same TXD crates_n_stuffext