EN

933 CJ_CABLEROLL

CJ_CABLEROLL
CreateObject(933, -826.875, 510.484, 1357.523, 0.0119, -9.9844, -0.3475);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
1.77 m × 1.86 m × 1.01 m along X × along Y × height, radius 1.1 m
Collision
Yes
Draw distance
30 m
Technical data
Geometry
352 triangles, 384 vertices, 1 part
Files
DFF cj_cableroll.dff in gta3.img TXD crates_n_stuffext.txd IDE data/maps/interior/propext.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 7 placements

See it in 3D
XYZInteriorFile
-826.875510.484 1357.5231 · Liberty City levelmap_stream0.ipl
-825.055509.789 1357.6641 · Liberty City levelmap_stream0.ipl
2159.406-93.922 1.805— countrye_stream12.ipl
2158.109-94.141 2.297— countrye_stream12.ipl
2155.914-121.039 0.086— countrye_stream12.ipl
-542.742-195.5 77.344— countrye_stream11.ipl
-555.695-182.164 77.344— countrye_stream11.ipl

Click a row to put that placement in the code.

Same TXD crates_n_stuffext