EN

951 CJ_VIEW_TELE2

CJ_VIEW_TELE2
CreateObject(951, 1441.766, -1954.148, 28.594, 0.0, 0.0, -180.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
0.33 m × 1.02 m × 1.52 m along X × along Y × height, radius 1.19 m
Collision
Yes
Draw distance
30 m
Technical data
Geometry
130 triangles, 196 vertices, 1 part
Files
DFF cj_view_tele2.dff in gta3.img TXD Externalext.txd IDE data/maps/interior/propext.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 13 placements

See it in 3D
XYZInteriorFile
1441.766-1954.148 28.594— las_stream5.ipl
1449.984-1962.922 29.57— las_stream5.ipl
1456.523-1953.859 26.836— las_stream5.ipl
1104.164-2060.766 68.648— las_stream4.ipl
1082.797-2034.766 68.695— las_stream4.ipl
1209.914-2065.578 68.695— las_stream4.ipl
1103.883-2011.969 68.695— las_stream4.ipl
1175.07-1993.953 68.719— las_stream4.ipl
1209.633-2008.547 68.648— las_stream4.ipl
1083.484-2248.969 46.594— las_stream1.ipl
1084.594-2240.758 47.031— las_stream1.ipl
1019.516-2185.75 38.844— las_stream1.ipl
1025.625-2196.258 38.844— las_stream1.ipl

Click a row to put that placement in the code.

Same TXD Externalext