EN

935 CJ_Drum

CJ_Drum
CreateObject(935, 2119.82, -84.406, -0.07, 28.9349, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
0.78 m × 0.74 m × 1.15 m along X × along Y × height, radius 0.69 m
Collision
Yes
Draw distance
30 m
Technical data
Geometry
220 triangles, 235 vertices, 1 part
Files
DFF cj_drum.dff in gta3.img TXD Externalext.txd IDE data/maps/interior/propext.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 16 placements

See it in 3D
XYZInteriorFile
2119.82-84.406 -0.07— countrye_stream12.ipl
2122.375-83.383 0.461— countrye_stream12.ipl
2119.531-82.891 -0.164— countrye_stream12.ipl
2120.516-79.086 0.219— countrye_stream12.ipl
2119.469-69.734 0.227— countrye_stream12.ipl
2119.492-73.617 0.125— countrye_stream12.ipl
2117.844-67.836 0.133— countrye_stream12.ipl
-544.5-194.93 77.953— countrye_stream11.ipl
-559.922-194.797 78— countrye_stream11.ipl
-540.094-195.109 77.945— countrye_stream11.ipl
-543.914-184.281 77.938— countrye_stream11.ipl
1550.56311.109 23.633— countrye_stream1.ipl
1551.510.742 23.586— countrye_stream1.ipl
1565.91412.977 23.469— countrye_stream1.ipl
1566.74216.367 23.672— countrye_stream1.ipl
1566.69513.852 23.445— countrye_stream1.ipl

Click a row to put that placement in the code.

Same TXD Externalext