EN

3188 prison_winbars

prison_winbars
CreateObject(3188, -1807.05, -2870.35, 17.4, 0.0, 0.0, -116.9998);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mainland
Size
2.31 m × 0.31 m × 3.12 m along X × along Y × height, radius 1.95 m
Collision
Yes
Draw distance
100 m
Technical data
Geometry
1,168 triangles, 3,504 vertices, 1 part
Files
DFF prison_winbars.dff in gamemod.img TXD prison_objects.txd IDE data/maps/russia/materik_objs.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 10 placements

See it in 3D
XYZInteriorFile
-1807.05-2870.35 17.4— materik_gen_stream0.ipl
-1803.25-2862.96 17.4— materik_gen_stream0.ipl
-1799.47-2855.51 17.4— materik_gen_stream0.ipl
-1795.64-2848.06 17.4— materik_gen_stream0.ipl
-1791.83-2840.64 17.4— materik_gen_stream0.ipl
-1770.84-2826.55 15.5— materik_gen_stream0.ipl
-1774.57-2833.98 15.5— materik_gen_stream0.ipl
-1778.38-2841.42 15.5— materik_gen_stream0.ipl
-1783.13-2840.93 16— materik_gen_stream0.ipl
-1787.53-2838.68 16— materik_gen_stream0.ipl

Click a row to put that placement in the code.

Same TXD prison_objects