EN

1328 BinNt10_LA

Breakable
BinNt10_LA
CreateObject(1328, 975.125, -814.43, 97.234, 0.0, 0.0, -174.9999);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.72 m × 0.72 m × 1.04 m along X × along Y × height, radius 0.62 m
Collision
Yes
Draw distance
70 m
Physics
mass 10.0 kg
Flags
  • Receives no shadows
Technical data
Geometry
49 triangles, 55 vertices, 1 part
Flags
128
Files
DFF binnt10_la.dff in gta3.img TXD LABins01_LA.txd IDE data/maps/generic/dynamic2.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 2 placements

See it in 3D
XYZInteriorFile
975.125-814.43 97.234— lahills_stream0.ipl
-2176.773-2439.594 30.18— countrys_stream2.ipl

Click a row to put that placement in the code.

Same TXD LABins01_LA