EN

1333 BinNt03_LA

BinNt03_LA
CreateObject(1333, -2218.883, -2336.211, 30.484, 0.0, 0.0, 50.0001);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
2.02 m × 1.35 m × 1.83 m along X × along Y × height, radius 1.43 m
Collision
Yes
Draw distance
70 m
Physics
mass 100.0 kg
Flags
  • Receives no shadows
Technical data
Geometry
120 triangles, 100 vertices, 1 part
Flags
128
Files
DFF binnt03_la.dff in gta3.img TXD LABins01_LA.txd IDE data/maps/generic/dynamic2.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 7 placements

See it in 3D
XYZInteriorFile
-2218.883-2336.211 30.484— countrys_stream2.ipl
-2213.961-2339.305 30.484— countrys_stream2.ipl
-2176.344-2424.578 30.555— countrys_stream2.ipl
-2146.734-2462.484 30.555— countrys_stream1.ipl
-2105.938-2458.156 30.555— countrys_stream1.ipl
-2108.492-2456.172 30.555— countrys_stream1.ipl
-2103.773-2479.734 30.555— countrys_stream1.ipl

Click a row to put that placement in the code.

Same TXD LABins01_LA