EN

1331 BinNt01_LA

BinNt01_LA
CreateObject(1331, 1478.125, 963.563, 10.625, 0.0, 0.0, 90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
2.04 m × 1.35 m × 1.83 m along X × along Y × height, radius 1.44 m
Collision
Yes
Draw distance
70 m
Physics
mass 100.0 kg
Flags
  • Receives no shadows
Technical data
Geometry
120 triangles, 100 vertices, 1 part
Flags
128
Files
DFF binnt01_la.dff in gta3.img TXD LABins01_LA.txd IDE data/maps/generic/dynamic2.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 9 placements

See it in 3D
XYZInteriorFile
1478.125963.563 10.625— vegass_stream3.ipl
1478.125967.07 10.625— vegass_stream3.ipl
1557.656970.563 10.625— vegass_stream3.ipl
1464.2191081.742 10.625— vegass_stream3.ipl
1004.8131068.07 10.625— vegass_stream0.ipl
1002.5631068.07 10.625— vegass_stream0.ipl
1339.0781064.078 10.625— vegass_stream0.ipl
1303.2191102.719 10.625— vegass_stream0.ipl
-2136.555-2450.594 30.555— countrys_stream2.ipl

Click a row to put that placement in the code.

Same TXD LABins01_LA