EN

1437 DYN_LADDER_2

Breakable
DYN_LADDER_2
CreateObject(1437, -2177.453, -2494.656, 30.766, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.59 m × 1.17 m × 6.21 m length × width × height, radius 3.16 m
Collision
Yes
Draw distance
100 m
Physics
mass 99,999.0 kg
Technical data
Geometry
572 triangles, 1,138 vertices, 1 part
Files
DFF dyn_ladder_2.dff in gta3.img TXD BREAK_STREET2.txd IDE data/maps/generic/dynamic2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2177.453-2494.656 30.766— countrys_stream1.ipl

Click a row to put that placement in the code.

Same TXD BREAK_STREET2