EN

1509 DYN_WINE_3

DYN_WINE_3
CreateObject(1509, 1254.016, -796.508, 1085.117, 0.0, 0.0, -180.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.11 m × 0.11 m × 0.4 m along X × along Y × height, radius 0.22 m
Collision
No
Draw distance
100 m
Technical data
Geometry
60 triangles, 54 vertices, 1 part
Files
DFF dyn_wine_3.dff in gta3.img TXD BREAK_BAR.txd IDE data/maps/generic/dynamic2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

In interiors 8 placements

See it in 3D
XYZInteriorFile
1254.016-796.508 1085.1175 · Madd Dogg's Mansion int_la_stream0.ipl
1252.57-796.508 1084.5235 · Madd Dogg's Mansion int_la_stream0.ipl
1252.133-795.523 1084.5235 · Madd Dogg's Mansion int_la_stream0.ipl
1252.125-795.305 1085.1095 · Madd Dogg's Mansion int_la_stream0.ipl
1252.133-795.453 1085.1175 · Madd Dogg's Mansion int_la_stream0.ipl
1254.422-792.148 1084.5865 · Madd Dogg's Mansion int_la_stream0.ipl
2501.195-1710.695 1015.0553 · Carl's House int_la_stream1.ipl
2501.195-1706.859 1015.0553 · Carl's House int_la_stream1.ipl

Click a row to put that placement in the code.

Same TXD BREAK_BAR