EN

1512 DYN_WINE_03

DYN_WINE_03
CreateObject(1512, 664.211, -567.414, 16.414, 0.0, 0.0, -43.8237);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.15 m × 0.1 m × 0.4 m along X × along Y × height, radius 0.22 m
Collision
No
Draw distance
100 m
Technical data
Geometry
44 triangles, 34 vertices, 1 part
Files
DFF dyn_wine_03.dff in gta3.img TXD BREAK_BAR.txd IDE data/maps/generic/dynamic2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 8 placements

See it in 3D
XYZInteriorFile
664.211-567.414 16.414— countrye_stream6.ipl
1253.313-796.508 1085.1175 · Madd Dogg's Mansion int_la_stream0.ipl
1252.133-796.219 1085.1175 · Madd Dogg's Mansion int_la_stream0.ipl
1254.609-796.508 1085.6955 · Madd Dogg's Mansion int_la_stream0.ipl
1252.133-794.758 1084.5235 · Madd Dogg's Mansion int_la_stream0.ipl
1253.656-792.148 1084.5865 · Madd Dogg's Mansion int_la_stream0.ipl
2500.891-1706.57 1015.0553 · Carl's House int_la_stream1.ipl
2501.117-1705.477 1015.0553 · Carl's House int_la_stream1.ipl

Click a row to put that placement in the code.

Same TXD BREAK_BAR