EN

1547 CJ_B_PISH_T

CJ_B_PISH_T
CreateObject(1547, 501.164, -23.781, 1000.727, 0.0, 0.0, -90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.59 m × 0.27 m × 0.01 m along X × along Y × height, radius 0.32 m
Collision
No
Draw distance
30 m
Technical data
Geometry
10 triangles, 8 vertices, 1 part
Files
DFF cj_b_pish_t.dff in gta3.img TXD CJ_BAR.txd IDE data/maps/generic/dynamic2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

In interiors 6 placements

See it in 3D
XYZInteriorFile
501.164-23.781 1000.727— · not in 3D gen_int5_stream1.ipl
501.109-22.813 1000.727— · not in 3D gen_int5_stream1.ipl
500.977-19.234 1000.727— · not in 3D gen_int5_stream1.ipl
493.734-76.766 998.80511 · Bar gen_int5_stream3.ipl
494.57-76.813 998.80511 · Bar gen_int5_stream3.ipl
499.719-76.859 998.80511 · Bar gen_int5_stream3.ipl

Click a row to put that placement in the code.

Same TXD CJ_BAR