EN

4240 sbsbedlaw2

sbsbedlaw2
CreateObject(4240, 496.414, -2012.195, -15.547, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
199.63 m × 198.5 m × 27.42 m along X × along Y × height, radius 141.43 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
32 triangles, 49 vertices, 1 part
Flags
128
Files
DFF sbsbedlaw2.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
496.414-2012.195 -15.547— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed