4252 sbcne_seafloor03
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(4252, 657.719, 419.438, -38.836, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 447.97 m × 255.51 m × 16.64 m along X × along Y × height, radius 255.3 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Receives no shadows
Technical data
- Geometry
- 111 triangles, 131 vertices, 1 part
- Flags
- 128
- Files
- DFF sbcne_seafloor03.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide