4251 sbcne_seafloor02
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(4251, 236.688, 299.969, -47.383, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 407.57 m × 296.91 m × 28.11 m along X × along Y × height, radius 246.72 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Receives no shadows
Technical data
- Geometry
- 101 triangles, 145 vertices, 1 part
- Flags
- 128
- Files
- DFF sbcne_seafloor02.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide