EN

4304 sbcs_seabit8_new

sbcs_seabit8_new
CreateObject(4304, -2874.281, -1547.977, 41.125, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
40.71 m × 245.2 m × 41.09 m along X × along Y × height, radius 125.97 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
34 triangles, 54 vertices, 1 part
Flags
128
Files
DFF sbcs_seabit8_new.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2874.281-1547.977 41.125— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed