EN

4306 sbcs_seabit11_new

sbcs_seabit11_new
CreateObject(4306, -2870.984, -1117.648, 24.633, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
250.03 m × 232.75 m × 70.2 m along X × along Y × height, radius 173.09 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
35 triangles, 60 vertices, 1 part
Flags
128
Files
DFF sbcs_seabit11_new.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2870.984-1117.648 24.633— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed