EN

4307 sbcs_seabit10_new

sbcs_seabit10_new
CreateObject(4307, -2892.25, -962.18, -26.398, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
211.35 m × 208.45 m × 73.63 m along X × along Y × height, radius 152.83 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
51 triangles, 71 vertices, 1 part
Flags
128
Files
DFF sbcs_seabit10_new.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2892.25-962.18 -26.398— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed