EN

4312 sbcs_seabit16_new

sbcs_seabit16_new
CreateObject(4312, -1980.375, -1330.492, 74.852, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
232.26 m × 244.45 m × 16.79 m along X × along Y × height, radius 159.14 m
Collision
Yes
Draw distance
299 m
Flags
  • Receives no shadows
Technical data
Geometry
53 triangles, 56 vertices, 1 part
Flags
128
Files
DFF sbcs_seabit16_new.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1980.375-1330.492 74.852— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed