EN

4397 lodseabed028

LOD
lodseabed028
CreateObject(4397, -2749.867, 1810.172, -106.484, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
495.42 m × 171.11 m × 73.66 m along X × along Y × height, radius 264.64 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
20 triangles, 28 vertices, 1 part
Flags
128
Files
DFF lodseabed028.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2749.8671810.172 -106.484— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed