EN

4468 lodseabed107

LOD
lodseabed107
CreateObject(4468, -1380.977, -658.484, -10.742, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
400 m × 297.66 m × 28.4 m along X × along Y × height, radius 249.7 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
41 triangles, 78 vertices, 1 part
Flags
128
Files
DFF lodseabed107.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1380.977-658.484 -10.742— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed