EN

4469 lodseabed108

LOD
lodseabed108
CreateObject(4469, -1047.133, -7.313, -51.43, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
392.64 m × 400 m × 79.92 m along X × along Y × height, radius 283.09 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
49 triangles, 86 vertices, 1 part
Flags
128
Files
DFF lodseabed108.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1047.133-7.313 -51.43— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed