EN

6403 BeaCliff01Tr_LAw2

BeaCliff01Tr_LAw2
CreateObject(6403, 415.516, -1666.031, 26.078, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
116.47 m × 23.19 m × 17.43 m along X × along Y × height, radius 60.02 m
Collision
No
Draw distance
100 m
Flags
  • Transparent, drawn last
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
352 triangles, 704 vertices, 1 part
Flags
2097284
Files
DFF beacliff01tr_law2.dff in gta3.img TXD beacliff_law2.txd IDE data/maps/LA/LAw2.ide

Textures 5

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
415.516-1666.031 26.078— law2_stream0.ipl

Click a row to put that placement in the code.

Same TXD beacliff_law2