EN

6421 BeaLanTr02_LAw2

BeaLanTr02_LAw2
CreateObject(6421, 137.398, -1711.586, 10.414, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
80.52 m × 151.44 m × 15.86 m along X × along Y × height, radius 86.12 m
Collision
No
Draw distance
100 m
Flags
  • Transparent, drawn last
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
230 triangles, 460 vertices, 1 part
Flags
2097284
Files
DFF bealantr02_law2.dff in gta3.img TXD beacliff_law2.txd IDE data/maps/LA/LAw2.ide

Textures 5

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
137.398-1711.586 10.414— law2_stream4.ipl

Click a row to put that placement in the code.

Same TXD beacliff_law2