EN

6430 BeaLanTr01_LAw01

BeaLanTr01_LAw01
CreateObject(6430, 121.031, -1580.406, 10.469, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
104.73 m × 84.86 m × 13.87 m along X × along Y × height, radius 67.76 m
Collision
No
Draw distance
100 m
Flags
  • Transparent, drawn last
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
134 triangles, 268 vertices, 1 part
Flags
2097284
Files
DFF bealantr01_law01.dff in gta3.img TXD beacliff_law2.txd IDE data/maps/LA/LAw2.ide

Textures 5

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
121.031-1580.406 10.469— law2_stream1.ipl

Click a row to put that placement in the code.

Same TXD beacliff_law2