EN

6431 BeaLanTr03_LAw2

BeaLanTr03_LAw2
CreateObject(6431, 233.883, -1680.07, 10.547, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
118.29 m × 90.19 m × 13.91 m along X × along Y × height, radius 74.7 m
Collision
No
Draw distance
100 m
Flags
  • Transparent, drawn last
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
232 triangles, 464 vertices, 1 part
Flags
2097284
Files
DFF bealantr03_law2.dff in gta3.img TXD beacliff_law2.txd IDE data/maps/LA/LAw2.ide

Textures 5

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
233.883-1680.07 10.547— law2_stream4.ipl

Click a row to put that placement in the code.

Same TXD beacliff_law2