717 sm_bevhiltreepv
Breakable
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(717, -1727.438, 758.336, 24.117, 0.0, 0.0, -180.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 7.41 m × 7.47 m × 13.82 m length × width × height, radius 7.87 m
- Collision
- Yes
- Draw distance
- 150 m
- Physics
- mass 1,500.0 kg
- Flags
- Transparent, drawn last
- Receives no shadows
- Tree, sways in the wind
- Double-sided polygons
Technical data
- Geometry
- 76 triangles, 135 vertices, 1 part
- Flags
- 2105476
- Files
- DFF sm_bevhiltreepv.dff in gta3.img TXD gta_tree_bevhills.txd IDE data/maps/generic/vegepart.ide
Textures 3
On the map 86 placements
See it in 3DClick a row to put that placement in the code.