737 aw_streettree3
Breakable
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(737, 2030.008, 1106.117, 10.172, 0.0, 0.0, 90.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 10.74 m × 10.13 m × 12.17 m along X × along Y × height, radius 6.8 m
- Collision
- Yes
- Draw distance
- 150 m
- Physics
- mass 500.0 kg
- Flags
- Transparent, drawn last
- Receives no shadows
- Tree, sways in the wind
- Double-sided polygons
Technical data
- Geometry
- 76 triangles, 136 vertices, 1 part
- Flags
- 2105476
- Files
- DFF aw_streettree3.dff in gta3.img TXD gta_tree_bevhills.txd IDE data/maps/generic/vegepart.ide
Textures 3
On the map 117 placements
See it in 3DClick a row to put that placement in the code.