792 aw_streettree1
Breakable
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(792, 1724.953, 1404.68, 9.836, 0.0, 0.0, 14.6122);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 5.41 m × 5.39 m × 6.99 m length × width × height, radius 4.23 m
- Collision
- Yes
- Draw distance
- 150 m
- Physics
- mass 500.0 kg
- Flags
- Transparent, drawn last
- Receives no shadows
- Damageable
- Tree, sways in the wind
- Double-sided polygons
Technical data
- Geometry
- 124 triangles, 216 vertices, 2 parts
- Flags
- 2109572
- Files
- DFF aw_streettree1.dff in gta3.img TXD gta_tree_bevhills.txd IDE data/maps/generic/vegepart.ide
Textures 3
On the map 164 placements
See it in 3DClick a row to put that placement in the code.