EN

4803 rush_plot4

rush_plot4
CreateObject(4803, 2542.0, 1835.0, 11.0, 0.0, 0.0, 90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
103.33 m × 11.08 m × 12.07 m along X × along Y × height, radius 52.31 m
Collision
Yes
Draw distance
300 m
Flags
  • Transparent, drawn last
  • Receives no shadows
  • Tree, sways in the wind
  • Double-sided polygons
Technical data
Geometry
626 triangles, 1,878 vertices, 1 part
Flags
2105476
Files
DFF rush_plot4.dff in gamemod.img TXD rush_txdpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
25421835 11— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_txdpack1