EN

4806 rush_land3

rush_land3
CreateObject(4806, 1925.29, 1855.31, 14.528, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
236.29 m × 247.85 m × 13.68 m along X × along Y × height, radius 171.35 m
Collision
Yes
Draw distance
300 m
Technical data
Geometry
1,985 triangles, 2,048 vertices, 1 part
Files
DFF rush_land3.dff in gamemod.img TXD rush_txdpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 8

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
1925.291855.31 14.528— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_txdpack1