EN

4805 rush_land2

rush_land2
CreateObject(4805, 2111.5, 1981.99, 11.0, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
326.9 m × 245.77 m × 21.85 m along X × along Y × height, radius 204.78 m
Collision
Yes
Draw distance
300 m
Technical data
Geometry
616 triangles, 1,620 vertices, 1 part
Files
DFF rush_land2.dff in gamemod.img TXD rush_txdpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2111.51981.99 11— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_txdpack1