EN

4812 rush_road1

rush_road1
CreateObject(4812, 2309.28, 1861.93, 11.0, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
204.69 m × 264.36 m × 18.21 m along X × along Y × height, radius 167.42 m
Collision
Yes
Draw distance
300 m
Flags
  • Road (wet in the rain)
Technical data
Geometry
163 triangles, 489 vertices, 1 part
Flags
1
Files
DFF rush_road1.dff in gamemod.img TXD rush_txdpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2309.281861.93 11— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_txdpack1