EN

4804 rush_land1

rush_land1
CreateObject(4804, 2309.28, 1861.93, 11.0, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
241.05 m × 274.15 m × 19.24 m along X × along Y × height, radius 182.78 m
Collision
Yes
Draw distance
300 m
Technical data
Geometry
910 triangles, 2,730 vertices, 1 part
Files
DFF rush_land1.dff in gamemod.img TXD rush_txdpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 8

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2309.281861.93 11— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_txdpack1