EN

4813 rush_road2

rush_road2
CreateObject(4813, 2111.5, 1981.99, 11.0, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
164.31 m × 12.9 m × 0.11 m along X × along Y × height, radius 82.41 m
Collision
Yes
Draw distance
300 m
Flags
  • Road (wet in the rain)
Technical data
Geometry
72 triangles, 216 vertices, 1 part
Flags
1
Files
DFF rush_road2.dff in gamemod.img TXD rush_txdpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2111.51981.99 11— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_txdpack1